DAY 2 – Tuesday 3 May – 14:00-15:30
Swiss Tech | Room 2A | Level Garden
Since 2012, UN-Habitat, the UN programme for sustainable cities, and Mojang, the makers of Minecraft, have been collaborating on an innovative private-public partnership in which Minecraft is used as a community participation tool in the design of urban public spaces. Minecraft is one of the world’s most popular computer games, with over 100 million users, best imagined as a ‘digital Lego’, in which players build complex structures or compete against each other in community-designed competitions.
Experiences from projects in Nigeria, Kenya, Somalia, South Africa, Peru, Mexico, Haiti, Nepal, Bangladesh, Solomon Islands and the Philippines show that Minecraft is a useful tool for engaging communities, particularly youth, women and slum dwellers in urban design processes. Through five-day participatory design workshops, UN-Habitat and partners bring people together to visualize their urban design ideas in Minecraft, and present these to city authorities and local government officials.
This session will explain the methodology, the innovative partnership, showcase examples and case studies from cities in the Global South and give participants an opportunity to experience Minecraft hands-on. It is relevant to both the Habitat and Sustainable Cities and ICT4D thematic areas. In addition, it highlights Experiences from Hands on Models for Engagement and Public-Private Partnerships to Advance Technology for Development.
► Case Study from Bangladesh
Sohel Rana, Urban Planner, UN-Habitat
► Case Study from Kosovo
Klodeta Krasniqi, Urban Planner, UN-Habitat Kosovo
► Demo of the Minecraft Methodology, Using a Real Case Study from Mexico
Eugenio Gastelum, Minecraft Mexico
All conference participants are cordially invited to visit us in Room 2A during the breaks for a Minecraft participatory experience where they can explore Minecraft models, test the building process and contribute critical thoughts …
This is a new, innovative approach to urban design and participation, and while sharing learning and experiences from the programme, UN-Habitat and Mojang also hope to learn and receive critical feedback from conference participants.